Tabakov Sergey
3D Environment artist [punkvideo3d]

Tabakov Sergey

3D Environment artist [punkvideo3d]


About Me

I'm working in this industry for over four years.
I am specialise in:
high and low-poly modelling and UV mapping using 3DS Max
and Maya, creating normal maps in 3DS Max, ZBrush and Photoshop (with Xnormal or Nvidia Normal plug-in), texturing using Photoshop (colour and specular maps), sculpting, painting and adding detail to high poly models in ZBrush. Ndo2, Mudbox (texturing, sculpting), Marmoset, Topogun
I have experience with game engine:
UDK - Very experienced,
G.E.C.K - Experienced,
Unity3d - Very experienced
Сryengine3 - Experienced
For my video portfolio, you can go to my YouTube channel:

Work experience:

Senior 3d environment artist
Январь 2012 по настоящее время
Rikor - 3D Environment Artist, props modeller
Май 2011 январь 2012
PlayFlock - 3D artist, animation, environment artist
Январь 2011 май 2011


3D Studio MAX, Maya, Zbrush, Mudbox, Photoshop, Ndo2, Topogun, XNormal, Marmoset, UDK, Cryengine3, Unity3d, G.E.C.K
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